Episode 56 Trends for January 18-30 Need for VR Content, For Profit Online Education, Social Media in Higher Education, and MinecraftEdu

January 31, 2016 § 1 Comment

Image of Walt Disney.

Image from http://bit.ly/1SkX26y

We discuss the trends and issues we observed during the weeks of January 18-30, 2016 as we flipped resources into our Flipboard magazine (http://bit.ly/trendsandissues). We have four trends that we discuss. The first is continued news virtual reality. The primary focus was been on the push for content for virtual reality devices. The second trend was online education. Specifically, we observed a focus on the for profit sector from an international perspective–China and India, in particular. The third was a focus on social media use concerns, and recommendations about best practices for use in higher education. The fourth trend was Minecraft in education. Microsoft reported that it would devote more resources to bolstering MinecraftEdu.

We have four recommended readings for the week.

If you are an AECT member, don’t forget to vote in the membership election. Elections are open until February 27 at http://www.aect.org/election/  Abbie Brown for President Elect.

To cite the Trends & Issues podcast:

Brown, A. & Green, T. (Producers). (2016, January 31). Trends and Issues in Instructional Design, Educational Technology, and Learning Sciences [Audio Podcast]. Retrieved from http://trendsandissues.com/

Our next podcast episode will be February 16, 2016

Episode 55 Trends for January 2-17 Consumer Electronics Show, VR, Gaming & Instruction, and ID Strategies and Cognition Research

January 18, 2016 § 1 Comment

Photo of the Consumer Electronics Show 2016 in Las Vegas.

Image from htt://onforb.es/1n6Xfwr

We discuss the trends and issues we observed during the weeks of January 2-17, 2016 as we flipped resources into our Flipboard magazine (http://bit.ly/trendsandissues). We have four trends that we discuss. The first is news from the recent Consumer Electronic Show. The second (and reoccurring) is virtual reality. The big news is Octlus Rift will ship in July of this year. The third was a focus on gaming related to instruction and cognitive development. The fourth trend is a mixture of resources on instructional design strategies and cognition research.

We have four recommended readings for the week.

To cite the Trends & Issues podcast:

Brown, A. & Green, T. (Producers). (2016, January 18). Trends and Issues in Instructional Design, Educational Technology, and Learning Sciences [Audio Podcast]. Retrieved from http://trendsandissues.com/

Our next podcast episode will be February 1, 2016

 

Episode 54 Six Trends of 2015 & Trend Predictions for 2016

January 1, 2016 § 2 Comments

2015 turning into 2016.

Image from http://bit.ly/1YW8jbC

Happy New Year! As we move into the start of our third year of our podcast, we begin our first episode of 2016 by discussing the major trends we observed during the 2015 as we flipped resources into our Flipboard magazine (http://bit.ly/trendsandissues). We have five trends that we discuss. These trends are:

  • Virtual Reality and Augmented Reality
  • Educational Technology as Big Business
  • Online Learning: specifically nano-degrees, digital badges, and MOOCs
  • Security Issues in various contexts
  • Net Neutrality
  • New Technology: head’s up displays, tablets, and wearables

We end the episode by gazing into the crystal ball to make predictions for 2016. We predict:

  • Increased applications of virtual reality and augmented reality in educational contexts
  • Discussions about re-imagining and reinventing the US educational system
  • Expanded use of Open Educational Resources
  • Online learning: increased discussion about carefully constructed personalized learning that includes faculty engagement

To cite the Trends & Issues podcast:

Brown, A. & Green, T. (Producers). (2016, January 1). Trends and Issues in Instructional Design, Educational Technology, and Learning Sciences [Audio Podcast]. Retrieved from http://trendsandissues.com/

Our next podcast episode will be January 18, 2016

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